Wiki/GOAT Squad/Relics

Every GOAT Squad relic, what it does, how often it drops, and which ones actually win runs

You can hold five. Most of them are money. A handful change win probability, and those are the ones that separate champions from the 95% who die in the Gauntlet.

Updated 2026-08-25Source: game codeOfficial

The short version

  • Bag limit is 5; landing a sixth forces a swap.
  • Wheel odds: early fights are 65% relic cards, mid fights 55%, finals 35%. Within relics: 42% common, 30% uncommon, 22% rare, 6% legendary.
  • Run-winners (rare tier): ๐Ÿ’ The Ring (+6% in elimination games), ๐Ÿ”ฅ The Microwave (+3% every game), ๐Ÿงฌ Team Chemistry (+2 OVR every series), ๐Ÿ€ Rabbit's Foot (momentum never swings against you).
  • Best common: ๐Ÿš€ Fast Starters (+15% Game 1) and ๐Ÿ‹๏ธ Practice Facility (Training Camp gives +3). Skip ๐ŸŸ Signing Bonus and ๐Ÿ– Piggy Bank late.
  • Your GM's signature relic never takes a bag slot and cannot be swapped away.
On this page
  1. How relics drop
  2. Common (14)
  3. Uncommon (10)
  4. Rare (11): the run-winners
  5. Legendary (3)
  6. Special rules worth knowing
  7. GM signature relics (NBA and MLB)
  8. Manager's Cards
  9. Tier list, one line

How relics drop

Relics come from two places: the victory spoils wheel after every series, and the โœจ Relic Wheel in the shop ($65, every card a relic). On spoils wheels the share of relic cards is front-loaded: 65% in fights 1-3, 55% in fights 4-6, 35% in the finals. โš ๏ธ ELITE teams override that with a flat 60%. Within the relic cards the tier split is fixed regardless of how many relics live in each tier:

TierShare of relic draws
Common42%
Uncommon30%
Rare22%
Legendary6%

Relics you already own are removed from the wheel. ๐Ÿ” Second Look adds 8% relic chance to every victory wheel.

Common (14)

RelicEffectVerdict
๐Ÿ’ผ Sponsor Deal+$3 per game wonFine early, dead late
๐Ÿฆ Platinum CardInterest cap +$10 (so $20)Only if you bank
๐ŸŽซ Season TicketsShop prices โˆ’25%Good: turns $125 Insurance into $94 and Camp into $30
๐Ÿ“ข Hype ManUpset bonuses pay ร—3 ($60 per upset)Strong for underdog drafts
๐Ÿš€ Fast Starters+15% win chance in Game 1Best common. Directly cancels the Warriors' Game 1 edge
๐Ÿฉน The TrainerYour lowest-rated player +1 after every series winQuietly excellent: +8 OVR points on your weak seat over a run
๐Ÿ‹๏ธ Practice FacilityTraining Camp gives +3 instead of +2Take it before Shop 1 if you can
๐ŸŽ“ Player DevelopmentDraft Workout rookies grow twice as fastOnly with Draft Workout
๐Ÿช‘ Bench Warmer6th man counts at full weight instead of 0.75Worth +0.25 of your 6th man's rating: about +3 to +4 Squad OVR for a 95 bench
๐Ÿ”Š Sixth Man Crowd+3% win chance at home, no Deed neededSolid
๐Ÿ• The Bird DogThe best player on every beaten team is guaranteed on their spoils wheelGreat early, when you still want signings
๐ŸŸ Signing Bonus+$15 every wheel signingDead once your roster is set
๐Ÿ› Advance TapeEvery โš ๏ธ ELITE team rates โˆ’2Makes ELITE sides free relics
๐Ÿช† MatryoshkaRelic Wheel half price ($33)Fine

Uncommon (10)

RelicEffectVerdict
๐Ÿ– Piggy Bank+$4 per new city; shatters forever on your first shop purchaseOnly if you can skip Shop 1 entirely
๐Ÿฅš The EggNothing until 3 series wins while held, then hatches into a random rare pure-upside relic (never a restriction). Empty pool = +$30Take it early. It is a free rare on layer 4 or 5
๐ŸšŒ BandwagonSeries-win bonus escalates $3, $6, $9...OK
๐ŸŽญ Mood SwingsGames 1/3/5/7 +8%, games 2/4/6 โˆ’3%Net positive, and Game 7 is a +8
๐Ÿ’ฐ Deep Pockets+1% win chance per $25 held at series start, max +4%The one relic that makes banking a win lever, but capped low
๐Ÿ•ต๏ธ The PoacherSpoils also offers one player scouted from the next team on your routeGood for filling a weak seat
๐Ÿ” Second LookEvery victory wheel +8% relic chanceGood early
โฑ๏ธ Second-Half Team+5% win chance from Game 5 on; nothing if you sweepSolid insurance against long series
๐Ÿฅš Golden EggEvery signed player arrives +3 OVRStrong if you are still signing
โš ๏ธ Bounty HunterBeating an ELITE team pays a bonus relicPairs with Advance Tape

Rare (11): the run-winners

RelicEffectVerdict
๐Ÿ’ The Ring+6% win chance in elimination gamesS tier. Offsets the Bulls' and Pantheon's elimination edge
๐Ÿ€ Rabbit's FootMomentum never swings against youS tier. You keep your comeback bonus and the boss loses his
๐Ÿ”ฅ The Microwave+3% win chance every gameS tier. Worth almost a full OVR point, every game, all run
๐Ÿงฌ Team ChemistrySquad OVR +2 every seriesS tier early: +16 OVR by the finals if taken on layer 1
๐Ÿšซ No Ringers+4 OVR, but you can never sign a spoils player againA tier once your roster is final
๐Ÿ“ Prove-It Deal+3 OVR, game wins pay $0 (series money still counts)A tier late, when money stops mattering
๐ŸŽ๏ธ Rental Superstar+5 OVR; after each series win, a 25% chance he walksB tier: expect to keep him about 3 series
๐Ÿ–จ๏ธ The CopycatMirrors the newest of your other relicsA tier if your newest is a rare
๐Ÿงข Veteran Presence+1 OVR per legend on the squadDepends on the draft; zero without legends
๐Ÿงฟ The AntidoteThe boss's signature ability does nothing to youA tier for the finals (Bulls, Warriors) and Overtime
๐ŸŽฒ Gambling ChipAt every shop, cut any players and respin those seats freeA tier: unlimited free re-drafts of your weak seats

Legendary (3)

RelicEffectVerdict
๐Ÿ—๏ธ Dynasty+1 OVR per series won while heldExcellent early, mediocre late
๐Ÿšซ The Sozu+5 OVR, but you can never buy from a shop againOnly after Shop 2, or with a draft that needs nothing
๐Ÿ”” The Calling BellThree more relics immediately, but every remaining team rates +3High variance. Take it with an empty bag on layer 1; never in the finals

Special rules worth knowing

  • The Egg hatches only into rare relics that are pure upside (never No Ringers, Prove-It or another Egg) and never one you already own.
  • Rental Superstar rolls after every series win: a roll under 0.25 and he walks. You are shown the roll.
  • Piggy Bank breaks on your first purchase of any kind, including Coach Carousel.
  • The Antidote also restores your full OVR for the blowout-lock check against the Pistons and Neon City Flight.

GM signature relics (NBA and MLB)

Each Front Office GM comes with a locked signature relic that lives outside your five-slot bag and can never be swapped away. The Whistle, Deep Rotation (6th man at full weight), The Hot Hand, Film Study, The Ledger (a cash-scaled OVR bonus) and The Little Black Book each match their GM's play style. Standard Issue has none.

Manager's Cards

One-shot abilities decided by your coach's mod, armed on the map before a fight and spent the moment the series starts. Each can be used once per run.

Coach tierCards
Hall of Fame (+4 / +5)๐ŸงŠ Ice Water (+8% in elimination games) ยท ๐Ÿ“‹ The Perfect Play (+5% every game) ยท ๐Ÿ”ฅ Set the Tone (+18% in Game 1)
Proven Winner (+2 / +3)โฑ๏ธ Timeout (momentum never swings against you) ยท ๐Ÿ“ˆ In-Game Adjustment (+3% every game)
Journeyman (0 / +1)๐Ÿ—ฃ๏ธ Locker Room Speech (+2 Squad OVR)
Retread (below 0)๐ŸŽฒ Hail Mary: coin flip, +6 Squad OVR or โˆ’3

Save the Hall of Fame cards for the finals: Set the Tone against the Warriors' Game 1 edge, Ice Water against the Bulls' elimination edge.

Tier list, one line

S: The Ring, The Microwave, Rabbit's Foot, Team Chemistry (early). A: Fast Starters, The Antidote, Gambling Chip, No Ringers, Practice Facility, The Trainer, The Egg (early), Dynasty (early). B: Season Tickets, Bench Warmer, Mood Swings, Second-Half Team, Golden Egg, Sixth Man Crowd, Advance Tape, Bounty Hunter. C: the money relics after Shop 2, Rental Superstar, The Calling Bell late, Piggy Bank, Signing Bonus.

Questions people ask

What is the best relic in GOAT Squad?

The Ring (+6% in elimination games), The Microwave (+3% every game) and Rabbit's Foot (momentum never swings against you) are the rare relics that most directly raise win chance; Team Chemistry (+2 OVR every series) is the best one to find early.

How many relics can you hold in GOAT Squad?

Five. Landing another with a full bag forces you to swap one out. Your GM's signature relic does not count against the five.

What does The Egg do in GOAT Squad?

Nothing for three series wins, then it hatches into a random rare relic that is pure upside and that you do not already own. If no such relic is left, it becomes $30.

What are the relic drop rates in GOAT Squad?

Spoils wheels are 65% relic cards in fights 1-3, 55% in fights 4-6 and 35% in the finals. Among relics: 42% common, 30% uncommon, 22% rare, 6% legendary.

Does Rental Superstar leave?

After every series win there is a 25% chance he walks. On average you keep him for about three series.

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